- 1st: What is the most successful thing about your walk? (STORYTELLING) (+ +)
- 2nd: (+)
- 3rd: (*) Something working, but still needs to be refined further.
- 4th: (-)
- 5th: What is the thing that needs the most improvement in your walk cycle? (- -)
Monday, October 20, 2014
The ULTIMATE 5-POINT CRITIQUE METHOD OF HELPFUL CONSTRUCTIVE AWESOMENESS (and stuff!)
Wednesday, October 15, 2014
Homework for Monday, October 20th!
Please come to class with the following!
Blue and Red Pencils, in addition to your usual materials! We will not animate on this day, but I will spend some class talking about how to use multiple colors for drafting animated works!
A) Your Hour of Life Drawing! Use the tricks we've learned about perspective and the like to capture the following:
1) Environments!
2) Figures with a sense of motion, weight, and movement!
3) Environments and figures together!
We have talked about perspective in class today, if you were absent, get with a student to see what you have missed! I'm giving extra credit on our life drawing assignment to any student that is able to "see one, do one, teach one...." that is, demonstrate to a student that was absent what we have covered today.
B) In addition to that, clean up your assignments! You have the weekend to finish everything! We will start class by critiquing what we have been working on! Monday will be a class no one is allowed to miss, and you will be graded for critique! Feel free to glance at everyone's work on the server. Be sure to save copies of your work!
C) Remember: Your Anything Assignment is due Wednesday! You can do another research assignment!
D) Also,
1) Make a blogger.
2) Make a youtube page.
2) Make a vimeo account.
(if you only have your school email address, please go to gmail and make a new, professional email address for yourself! The easy go-to one is firstnamelastname@gmail.com)
Blue and Red Pencils, in addition to your usual materials! We will not animate on this day, but I will spend some class talking about how to use multiple colors for drafting animated works!
A) Your Hour of Life Drawing! Use the tricks we've learned about perspective and the like to capture the following:
1) Environments!
2) Figures with a sense of motion, weight, and movement!
3) Environments and figures together!
We have talked about perspective in class today, if you were absent, get with a student to see what you have missed! I'm giving extra credit on our life drawing assignment to any student that is able to "see one, do one, teach one...." that is, demonstrate to a student that was absent what we have covered today.
B) In addition to that, clean up your assignments! You have the weekend to finish everything! We will start class by critiquing what we have been working on! Monday will be a class no one is allowed to miss, and you will be graded for critique! Feel free to glance at everyone's work on the server. Be sure to save copies of your work!
C) Remember: Your Anything Assignment is due Wednesday! You can do another research assignment!
D) Also,
1) Make a blogger.
2) Make a youtube page.
2) Make a vimeo account.
(if you only have your school email address, please go to gmail and make a new, professional email address for yourself! The easy go-to one is firstnamelastname@gmail.com)
Wednesday, October 1, 2014
Check List for Midterms!
Midterms will be used to refine each of your projects for final grading! As an excellent rule of thumb, you want to have your six-second acting test nearly completed on Monday so we can give final feedback before you turn in each assignment. On the server, I have created a folder called "MIDTERM ASSIGNMENTS" that showcases how I want your work turned in and arranged.
Final deadline for all assignments is 5:00 PM Friday. Any assignments that are timestamped later that this will be considered late.
I will grade based on the following for each assignment:
PROJECT 1: BALL BOUNCE
- Craftsmanship: Clean lines? Solid transitions?
- Timing of your ball bounce: (Too fast? too slow?)
- Spacing of your ball bounce: (Positioning of your drawings. Remember to check the easing of your animation's movements!)
- Clarity of storytelling: Are we beginning to push away from your animation simply being a ball bouncing across the screen? Is it becoming something new?
- Environment staging, color choice and pallets: Does your color scheme feel arbitrary, or does it supplement the "story?" Does the stage enhance the storytelling as well?
PROJECT 2: WALK CYCLE
- Accuracy of Figure Drawing
- Clarity of Walk Cycle: Is the movement and motion clear?
- Solidity of volume and modeling: Is the character you have animated "on model?" (meaning: are the proportions for your character right?)
- Craftsmanship
- Color choice and environment: How does the environment used in your walk cycle enhance your story?
PROJECT 3: WEEKEND RESEARCH ASSIGNMENT
Grading will be done based on completion.
PROJECT 4: Six-second Acting Test (Remember: done at 24 fps. if currently done on 12fps, will need to double all the work.)
- Craftsmanship: (cleanliness of linear, clarity of figure, figure’s emotions)
- Weight distribution, volume, and spacing: Does your character move believably within a three-dimensional space?
- Timing: Do your character’s actions have believable timing?
- Clarity of storytelling: Are we able to understand the story at hand through the character’s actions? Are those actions believable? Do they illicit an emotional response in the audience. (Question to think about: how do I want my audience to feel watching this scene?)
- Number of drawings: 72 Drawings, with properly labeled keys, extremes, and in-betweens.
- Consistency of drawing: Are your characters on model? Do they lose their solidity over time? Are lines shaky, or wiggly?
- FOR NEXT WEDNESDAY: bring your hour of life-drawing sketches to class! I will review them, grade them, and give you specific tips for future classes! NO EXCEPTIONS!
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