Course# AN200 | Intro to Animation
Location: Mac Lab 3 – Room 004
Instructor: Michael Shaw
Time: Monday and Wednesday 9:00 AM | 11:30 AM
Office Hours: Monday and
Wednesday: 6:30 – 8:00 PM, Mac Lab 3
COURSE DESCRIPTION:
Welcom
to AN200! In this course, students will learn the fundamentals of traditional
animation production. Below are the major blocks of study covered in the
course:
I. Introductory
Animation Procedures, Timing and Principles
II.
Walk Cycles and Locomotion
III.
Weight and Object Interactions
IV.
Flexibility and Emotion
V.
Storytelling and Performance (subtle action, dynamic action, foreshortening)
VI.
Storyboarding
VII.
Portfolio Construction
Methods of Study – The Flow of Class is as Follows:
Class Readings:
Each topic we cover in class will have an
accompanied reading or video that provides more information and instructions on
the current study. These readings are
meant to give you means to practice in-class content on your own! We will hold
class discussions where you are expected to ask questions, present new
information, and help each other learn new techniques!
Interactive Demonstrations:
The best way to learn how to animate is to
practice hard, and see how others animate! Keep what works, and scrap what does not! This
semester will have many interactive demonstrations on learning the fundamentals
of animation and animated storytelling. You will produce a mix of exercises and
more developed content that will supplement everything you’re learning in your
other courses.
Projects and Workflow
Each week, you will be given an assignment to
accomplish that will investigate the possibilities of story and visual
development of an animated short. The purpose of these assignments is to prove
that the process of making a film is not magic, but a series of calculated
steps that help you hone in and further develop your creativity. You will be able to combine each assignment
into a professional portfolio by semester’s end, and have all the tools needed
to begin applying for internships, and exploring new content that piques your
interests!
Short Weekly Exercises:
Inbetween your longer weekly and bi-weekly
projects, we will do short 30-45 minute animation exercises as a class! These
will serve as a way to help you actively practice your drawing and animation
abilities, and see very quickly how all of the content of each lesson is
applied in a practical setting! We will do art jams where we will try to make
short-format content (6-10 seconds) in an even shorter working time (30-45
minutes). These projects can also serve as jumping off points to improve your
portfolio outside of class.
DEPARTMENTAL OUTCOMES:
Students will demonstrate
the capability to organize and present concepts verbally.
Students will demonstrate
the capability to organize and present concepts audibly.
Students will produce
evidence of an understanding of the methods of audio production.
Students will be able to
coherently communicate the content their audio productions.
Students will demonstrate
the time management skills necessary to complete the entire sound creation
process.
Students will demonstrate
the capability to effectively publish their audio production via the web, and
integrate it into their current body of work.
PROFESSIONAL OUTCOMES:
Students will demonstrate
the ability to write an artist statement.
Students will demonstrate
the ability to document their work.
Students will demonstrate
basic computer/software literacy applicable to their field.
Students will demonstrate
the ability to give a public presentation about their work.
Students will demonstrate
the ability to research to stay current in their field.
Students will demonstrate
basic knowledge of communication etiquette in their field.
Students
will demonstrate the ability to work collaboratively.
-------Assignments
and Requirements ------
You are
required to attend class everyday, on time. We will start class @ 9AM every day, unless otherwise noted. As with the Student Handbook, students
who misses 6 days of class will fail the course. This will be strictly
enforced. Prior to this event, any student that must miss a day needs to notify
me ahead of time, long before the start of class. Anyone who wonders into
class at least 30 minutes after class begins will be considered absent for the
rest of the day. 4 absences result in a loss of one letter grade. Three tardies
equate to one absence. If you miss, you must catch up on assignments via
consulting other students first, and myself via email. I reserve the right to
notify students ahead of time for any day that MUST NOT BE MISSED due to course
content be it finals, assessments, midterms, or other coursework.
----Turning in
Assignments -----
Each Assignment will be due on a scheduled date, given at the
beginning of the assignment. Often, this will be the day before the
class, to give students time to listen to, and review other students’
work. Part of your grade will be your review of the creations of your
peers. We will remain objective throughout, even when we are delving into
content that goes beyond our personal taste. When it comes to late
assignments, assignments will drop a letter grade each day they are late. After
3 days, I will not accept your assignment.
Supplies:
1)
1 ream of 10f Ingram Bond
Animation Paper and 1 plastic peg bar Additional paper can be purchased for $55.00 We will need
to place an order soon. Details provided on Wednesday.
2)
Folder and Sketchbook for
taking notes. You are required to keep track of your notes. This includes any
sketches you create in this class. You will also be required to turn in your
sketches for review from time to time, so be sure to keep your sketchbook on
hand during class!
3)
$100 Deposit to check out
audio equipment. Upon completion of the class, or the major, you may receive
this deposit back. This single deposit can count for multiple classes within
the department. If you still have your deposit from last semester, you can
check out as available.
4)
External Hard Drive: Can purchase online and
use with other classes. If you already have it, great! If not, it’s an
investment that can last you long beyond your undergraduate career. The Computers primarily use USB 3.0
connections. The hard drives listed below are examples, compatible with mac and
PC, but require formatting to go cross-platform.
Western
Digital Brands:
5) Light Box: You will need to purchase a lightbox for your animated projects! Below are a few very cost effective options for you to use! You need something big enough to cover a piece of 10f paper, or 8.5” x 11”Huion L4S: 12.20" x 8.26"
6) TEXTBOOKS:
The Animator's Survival Kit,
Expanded Edition: A Manual of Methods, Principles and Formulas for Classical, Computer,
Games, Stop Motion and Internet Animators - Richard Williams ($25.00)
7)
Pencils, tablets, erasers, etc!
I recommend obtaining a pack of non-photo blue, regular blue, and red
pencils for sketching characters and drawings!
8)
3 Packs of 4x6 Index Cards! (These are great for storyboarding
and rapid idea development.
9)
(If you do not want to check out pens each day) WACOM INTUOS TABLET PEN. ($58.00) tablet pens will be provided
at the start of class each day, but will need to be returned at the end.
Additional tablet pens can be checked out via the security desk. https://tinyurl.com/wacompen4students
GRADING:
Each assignment will be awarded a grade based on the following
rubric. Plus(+) and minus(-) will denote more or less intricate mastery of
objectives. Students will be allowed to turn in higher-quality versions
of their projects midterm for a higher grade.
Group assignments will be graded on individual achievement, and
group achievement. Both grades count 50% of any group assignment.
A - Excellent. Assignment objectives are completed above and beyond the
course requirements to great effort and great success. Technical and
conceptual skills are on display in a masterfully coherent manner with clean
craftsmanship.
B - Proficient. The assignment completed
demonstrates most mastery of the skills presented, and objectives are completed
beyond course goals. Much effort, and a clear and concise direction shines
through the final result. There are still a few issues that can be pushed
further.
C - Competent. The assignment completed
demonstrates relative mastery of the skills presented, and objectives are
completed to average sufficiency. Assignments are successful, and
craftsmanship and technical skills are on display -- All are completed at an
average level.
D - Deficient. The assignments completed are missing demonstrations of the
skills presented, and/or required objectives have yet to be completed. There
are conceptual and technical flaws and hurdles that have not been overcome.
F - Failure. The majority of the project
is either not completed, and/or objectives for assignment are not met.
Final Grades will be based on a comprehensive average of all of
your projects, as well as midterm and final milestones for blog upkeep.
*Your blog upkeep factors into your grades for each major
assignment handled out of class.*
Assignments are due at the beginning of class on their scheduled dates unless
otherwise noted. Loss of data, files, or other associated items needed for any
assignment or project will require that you recreate your work, with no
exceptions. I can not grade what does not exist! You are solely responsible for the security
of your files. Your files are not 100% secure on the server or computer. You
should have multiple copies on multiple sources at all times. No files are safe
unless backed up to 3 locations. (Example: Personal hard drive or flash drive,
school network, personal computer, or web service. Note: you can store
work on dropbox. We will discuss cloud storage.)
Copyright
Accommodations for
Students with Disabilities
Students with a special
learning need are encouraged to let their instructor know at the beginning of
the course. Reasonable accommodations (such as extended time for exams,
readers, scribes, and interpreters) are provided on an individual basis as
determined by documented need. It is the student’s responsibility to provide authorized documentation
to Student Affairs or Achievement
Center Support Staff as early in the semester as possible.
Course Content and Title IX Reporting
Students should be aware
that information disclosed to faculty (whether through assignments or as a
personal disclosure) that indicate experiencing sexual harassment, abuse, or
violence while a student at Memphis College of Art, requires that your
instructor as a “mandatory reporter” disclose this information to Student
Affairs staff to ensure students’ safety and welfare are addressed. Student
Affairs staff will contact you, and/or those involved, to make you aware of
accommodations, remedies, and resources available at Memphis College of Art.
HEALTH and SAFETY PRECAUTIONS
As more and more work, education and recreation involves
computers, everyone needs to be aware of the hazard of Repetitive Strain Injury
to the hands and arms resulting from the use of computer keyboards and
mice. This can be a serious and very painful condition that is far easier
to prevent that cure once contracted, and can occur even in young physically
fit individuals. Paul Marxhausen - visit his site below.
http://eeshop.unl.edu/rsi.html
http://www.mydailyyoga.com/yoga/rsi.html
DEPARTMENT AND LAB POLICIES:
Immediately submit an online
tech request to report any
problems with a lab computer or printer.
Main MCA computing info site = mca.edu/labs --
go here for answers to frequently asked questions and online tutorials for MCA
specific technologies.
No Food or Drinks in Lab.
Keep the Lab Clean. Dispose of all trash -- Paper scraps, old
media etc.
Leave your workstation in an orderly fashion. All materials left
on the desktop will be deleted. Organize files within the documents folder on
your account. Delete your trash from your desktop and trash bin.
Back up work to an external source. Remember files are only safe
if they exist in 3 separate locations. MCA servers are not to be considered
secure and used only for temporary storage.
Log Out of your workstation prior to your departure. Upon your
departure, the chair should be pushed in. Your monitor, keyboard and mouse should
be placed in their proper positions.
COPYRIGHT:
You must receive copyright permission for all non-public domain
media used in projects. (Music, film footage, etc.) Public domain
material can be found at http://www.publicdomain.org/ and http://www.creativecommons.org.
Visit American University's Center for Social Media Website for detailed
information regarding the difference between rights infringement and fair use.
We will discuss fair-use policies during class.
EPA MANDATE:
Memphis College of Art students and faculty are required to follow
the standards detailed in the "OSHA (Occupational Safety and Health
Administration) Guidelines” materials located throughout the institution.