Wednesday, August 29, 2018

Homework for Wed September 5th:

Important Dates to Remember:


  • Monday: September 10th: Bring your receipt from the business office to receive your paper and peg bar! 
  • Wednesday: September 12th: Bring your light table and your animation paper to class! We will begin our WALK CYCLE PROJECT!
  • I will update these dates following our labor day holiday!

Content for this class's last assignment is below:

PROJECT 2:   THE SHAPE/EMOTIONS PROJECT! (PROJECT SHAPE FEELS)

NOTE: DO NOT DRAW A FACE ON YOUR CHARACTER.  SHOW THE EMOTION THROUGH BODY LANGUAGE AND ACTING!



GOAL: Create a 6 to 10 second animation, where a primitive 3-D object (CUBE, BOX, TRIANGULAR PYRAMID, RECTANGULAR PYRAMID, TRIANGULAR PRISM ) that you have named displays a single emotion!

STORY:  *insert character name here*   feels   *insert emotion name here*. (_____ feels like _____)

The strategy: You are going to give simple inanimate objects human characteristics!  This is the most common practice for young animators, and professionals trying to get an audience to relate to a character, scenario, or prop on-screen!

  • mark in the corner of your drawing if it is a Key(K), breakdown(B), or Inbetween(I)!
  • create an environment for your character to act within!
  • DO NOT CUT THE CAMERA IN THIS PROJECT!
    • does not have to be complex, but does need to be an environment that the character is living within!
  • Think about the cubes you saw on http://the12principles.tumblr.com. Those cubes are characters! They move with vigor and personality!  I want yours to do the same! Think about how you can assign an inanimate object human characters through movement! Would a cube jump up and down when it's happy? Or slump over when it's sad?

    I know this may be difficult, but I promise challenging yourself now will give you a stronger set of skills by the end of the semester! 


    I will grade based on the following!

    1. Craftsmanship!  (are your lines cleaned up? I suggest creating your animation first as a sketch, then making a lineart layer!
    2. Timing! (Are your actions well-paced?)
    3. Acting and Locomotion! (Does your character act? Can we understand the emotion(s) your character goes through?
    4. Storytelling (Is your film about the SINGLE emotion you chose to be the most important one? Do we see your character acting within its environment and stage?)
    5. Professionalism!  (Did you come to class with your toonboom project folder, your files, and an EXPORTED MOVIE of your film that has ALREADY been converted?)

    As an additional note, please bring your updated Ball Bounce to class on next wednesday!

    Lastly, If you finish your shape emotion project, and bring a developed "head turn" animation from what we started in class, you will recieve extra credit on this assignment!  Be aware that extra credit is only valid if you FINISH your Shape Emotion project first!

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