Wednesday, October 1, 2014

Check List for Midterms!

Midterms will be used to refine each of your projects for final grading! As an excellent rule of thumb, you want to have your six-second acting test nearly completed on Monday so we can give final feedback before you turn in each assignment. On the server, I have created a folder called "MIDTERM ASSIGNMENTS" that showcases how I want your work turned in and arranged.

Final deadline for all assignments is 5:00 PM Friday.  Any assignments that are timestamped later that this will be considered late.

I will grade based on the following for each assignment:

PROJECT 1:  BALL BOUNCE
  • Craftsmanship: Clean lines? Solid transitions?
  • Timing of your ball bounce: (Too fast? too slow?)
  • Spacing of your ball bounce: (Positioning of your drawings. Remember to check the easing of your animation's movements!)
  • Clarity of storytelling: Are we beginning to push away from your animation simply being a ball bouncing across the screen?  Is it becoming something new?
  • Environment staging, color choice and pallets: Does your color scheme feel arbitrary, or does it supplement the "story?" Does the stage enhance the storytelling as well?

PROJECT 2: WALK CYCLE
  • Accuracy of Figure Drawing
  • Clarity of Walk Cycle:  Is the movement and motion clear?
  • Solidity of volume and modeling: Is the character you have animated "on model?" (meaning: are the proportions for your character right?)
  • Craftsmanship
  • Color choice and environment:  How does the environment used in your walk cycle enhance your story?

PROJECT 3: WEEKEND RESEARCH ASSIGNMENT

Grading will be done based on completion.

PROJECT 4: Six-second Acting Test (Remember: done at 24 fps. if currently done on 12fps, will need to double all the work.)

  • Craftsmanship: (cleanliness of linear, clarity of figure, figure’s emotions)
  • Weight distribution, volume, and spacing:  Does your character move believably within a three-dimensional space?
  • Timing: Do your character’s actions have believable timing?
  • Clarity of storytelling: Are we able to understand the story at hand through the character’s actions? Are those actions believable? Do they illicit an emotional response in the audience. (Question to think about: how do I want my audience to feel watching this scene?)
  • Number of drawings: 72 Drawings, with properly labeled keys, extremes, and in-betweens.
  • Consistency of drawing: Are your characters on model? Do they lose their solidity over time? Are lines shaky, or wiggly?

PROJECT 5: Weekly 1-Hour Life Drawing Sketches!

  • FOR NEXT WEDNESDAY: bring your hour of life-drawing sketches to class!  I will review them, grade them, and give you specific tips for future classes! NO EXCEPTIONS!

No comments:

Post a Comment