Tuesday, October 15, 2013

Welcome to the Second Half of The Semester!

Congrats everyone on finishing the first half of this class!  For the next half, we will focus much more on storytelling for animation, and cover a wide range of subjects, from production pipelines: (pre, prod, and post), film and camera techniques, to storytelling and storyboarding devices.

As a precursor to our next big project, here is a reminder for what was asked of you to complete last Thursday. Our next class is mostly discussion and research, so the following will be due in a final form next Tuesday, October 22.

1. Watch your favorite animated movie, animated film, or animated cartoon episode (web or tv).  Then, I want you to list each major plot point from your favorite part of the story, from beginning to end.  

  • You can choose any animated work you wish.
  • Be as specific or a generic as you feel is necessary. 
  • From your notes, you need to be able to understand the cause and effect from each action.  

2. Come up with a character for your next animated story!  The only parameters for your story include the following:

  • Time limit: 10 seconds.
  • Your character is supposed to interact with an inanimate object. The inanimate object must change in size and mass over the course of the story.
  • We will cover design work and layout next class, but have a few ideas for what you think your character may look like.


As an example, I have made the following detailed set of notes from Natasha Allegri's "Bee and Puppycat."  (10 minutes)

<iframe width="560" height="315" src="//www.youtube.com/embed/lOG_UtLxh58" frameborder="0" allowfullscreen></iframe>


  • Bee gets fired from work.
  • On the way home, a mysterious animal (part cat, part dog) falls out of the sky.
  • She brings the animal home.
  • Bee heads home, reflecting on her sense of self in a self deprecating manner.
  • She hears a knock at the door, only to answer it and find her friend Deckard.
  • Blushing, they make small talk until she accidentally hits him in the crotch with her umbrella.
  • Embarrassed, she slams the door and runs to get him ice.
  • She shoves the ice under the door.  He takes it, leaving her a casserole to eat.


  • Afterward, Bee has a nightmate about dancing cats.
  • She wakes up, realizing she's late for a temp agency appointment.
  • The temp agent refuses to hire her, and she eats all of his candy while she waits.
  • She heads back home, after bringing toys for her new cat.
  • She realizes she has no more money to eat.
  • A magical envelope comes out of the animal, requesting the cat, named Puppycat to come to work in a place called fishbowl space.
  • Puppycat's pawprint teleports them to fishbowl space.
  • The two get teleported to fishbowl space.  Bee is considered an intruder, and a talking box tries to incinerate her.
  • Bee mentions they are friends, and the talking box gives her an outfit.
  • Bee learns Puppycat's job is to babysit a fish who misses it's mom.


  • Puppycat tells the fish a story, about a space outlaw who was betrayed by a space princess. The thief was transformed by the king into a hideous monster and escaped.
  • After hearing the story, the fish turns into a space demon, speaking menacingly about Puppycat, calling him into a monster.
  • The space demon picks up puppy cat, and Bee runs to save him.
  • She bites his tongue and hits him with her sword, swinging it with little experience.
  • She bites his tongue off, picks up Puppycat, and uses him as a laser gun.
  • She asks him if the story told was true. Puppycat does not answer.
  • They get teleported back to her house, where Puppycat is given a lot of cash. He gives Bee half.
  • Bee thanks him, and heads to bed, offering to make a better ending to Puppycat's story. A reflection of the Space Outlaw is seen in the mirror.
This work is considered research for our next project.  Doing it will help you when you create the story for our next work! We will talk a lot about storytelling and pre-production in our next class!

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