Wednesday, March 9, 2016

Due After Spring Break!

1) Finish your Animation! Bring a new video of your work with improvements to me for Monday!

  • Add Inbetweens to your drawings! Inbetweens will
    • Add fluidity and flow to your movements!
    • Add momentum to your character's actions!
    • Add detailed context for subtle actions!


2) Bring Framed Ink and Animator's Survival Kit to class! (I will be checking for copies of each book for a grade!)

3) Read Chapters 1 and 2 of Framed Ink!

4) Bring your art supplies to class, ready to turn in your animation, and work on something new!

Have a great Spring Break! =D

Monday, March 7, 2016

MIDTERMS CHECKLIST!

I.  On the Server, in the "MIDTERMS" folder, turn in final videos for the following assignments by 11:59 PM, THURSDAY, MARCH 10th, 2016:

1. The ball bounce project.
2. The shape emotion project.
3. The research assignment.
4. Your Walk Cycle Project.
  1. Scans of Your Observational Drawing Assignments! You should have the following:
    1. 30 Drawings of people. (your initial 20, and 10 drawings done in the opposite context. If you did realism, work abstract, and vice versa.)
    2. 5-10 environment drawings!
    3. 5 quality animal sketches are extra credit!
  2. Your Character Performance Project with cleaned up key drawings and breakdown drawings!

For the sake of midterms, all projects should be black and white. If you have colored any of your assignments, I will be grading the quality of your line-work over the quality of your colored images.

I will grade based on the following: (each standard is 20% of each assignment)

A. Craftsmanship: Line-art quality.  Are your lines clean? Is your character the focal point of your animation, or are the rough lines the focal point?
B. Modeling: How consistent is your character between every frame of your animation?  Do limbs get too thin and then too thick?
C. Performance: Are we captivated by the actions on screen?  Is your animation about the character? Are the performances believable and relatable if we look at your animation as an actor and as the audience?
D. Clarity of storytelling:  What is the story of each animation?  Is the story coming across?
E. Technique:  Are you demonstrating the principles we've learned in class?
Arcs - The way we add weight to how your character moves.
Easing - speeding up and slowing down of actions over time.
Staging and Positioning - (spacing)
Pacing - (Timing)
Anticipation
Performance

PLEASE BE ADVISED I WILL DOCK FROM YOUR GRADE IF YOUR CONTENT IS NOT TURNED IN AS LABELED, READY TO SHOW!

Wednesday, February 24, 2016

Homework for Monday, Feb 29, 2016!

The next project we create will be a 6-10 second acting piece.
Framing stylings will be the following: 
All the action takes place in a single frame/single camera angle.

  1. Design 3 ideas for your 6-10 second acting piece.
    1. Create a character using the formal elements we discussed in class.
    2. Create an environment for story too.
    3. Come up with single actions for that character to do in this format:
      1. action ——> Reaction —> Resolution.
        1. My Example: Character drops ice cream cone.
    4. DO NOT MAKE YOUR ANIMTION PROP-FOCUSED. THINK: HOW DOES IT END?  WHAT DOES MY CHARACTER WANT?
  2. Find a social place & Create 20 caricatures based on the people you see!
    1. 5 animals: extra credit!
    2. Create 5 environment drawings as well!
  3. Record in some fashion the environment and people you draw!